Tech
I Tried to Put AI Into the Race. Then I Realized It Didn't Need AI.
In the previous post, I started working out what EvoWild Run is actually supposed to be as a game.
Raise Creatures. Breed them. Continue their lineages across generations.
Race them on Courses with different conditions, then use the results to influence the next breeding decisions.
Eventually, players may also be able to create Courses themselves.
But one major question was still unresolved:
What does the player actually do after the race starts?
I left that question open in ...
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