Game prototypes often stall between a finished character illustration and the first playable animation. You have the character, but still need a consistent idle, walk, run, jump, or attack set—and exportable files that fit your pipeline. That is the problem I’m exploring with Spritix AI, an AI sprite generator for turning a 2D character reference into reusable game animation assets. From one character to a usable animation set Spritix AI is designed around a simple workflow:...