Tech
You're Writing Paper Commands Wrong
You've probably written a CommandExecutor before. Everyone who's touched Bukkit has.
Declare the command in plugin.yml , implement onCommand , cast args[0] to whatever you need, hope nobody fat-fingers the input. It compiles. It runs. It's confusing to debug. And it's the wrong way to do it in 2026.
# plugin.yml
commands :
punish :
description : Opens the punishment GUI
usage : /punish <player>
public class PunishCommand im...
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