Tech
Why We Built MicroLeague Sports Vol. 3
Why Sports Data Is Harder Than Most People Think
Building believable cross-era simulations turned out to be less about the engine and more about the data underneath it. Here is what we learned.
MicroLeague Dev Blog, Vol. 3
By Eddie Solar
When we started building MicroLeague Sports, I assumed the simulation engine would be the hard part.
The vision was ambitious enough to justify that assumption. Let fans ask whether the 1996 Bulls beat the 2017 Warriors. Whether the 198...
Read the full discussion on Dev.to
This article was aggregated from Dev.to. Click to join the conversation.
View on Dev.to