Tech
Writing a Tiny Graph Database in Rust (State of the Program #2)
Today, June 22, 2026 (wait it's past midnight I mean yesterday), I finally published my first crate to crates.io after over a month of hard work on this tiny idea that just might work: What if you had an in-memory graph database written in Rust, but without enduring the pain of an Arc<Mutex<Box<Rc<RefCell<Weak<RwLock<Cow<Node<T>>>>>>>>> ? What if there was no query language? What if there was only one dependency in cargo.toml , and it wasn...
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