
Tech
Stop changing your sprite sheet to fix animation speed
An eight-frame animation does not have a fixed duration. At 8 fps it lasts one second; at 12 fps it lasts two-thirds of a second; at 16 fps it lasts half a second. Before drawing or generating more frames, check whether the problem is missing poses or the time each pose stays on screen.
We maintain FrameSprite, a browser workspace for game assets. This is a timing and export note, not a claim that a particular frame count makes AI animation reliable. The equations work with hand-drawn sprites...
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