Independent review. I ran both tools on my own accounts, free and paid, with no vendor-provided access or early access of any kind. Your game needs a knight. Then it needs eleven more. That's the moment image-to-3D stops being a toy and starts being a line item — storage, bandwidth, and a credit balance that drains while you watch. I asked around about which tool to use. The same two names kept coming up: Meshy and SupaVoxel. So I ran one knight illustration through both, downloaded bo...