Tech
An Indie Solo Gamedev's perspective on the topic (credits to Hanzla Baig for the ideea)
Indie game development often begins with something deeply personal you really want to build. An atmosphere you want to create. A story you cannot stop thinking about. A mechanic you would love to experience as a player. Before anyone sees a screenshot or watches a devlog, there is already a reason you chose to build this particular game.
Then you start sharing it.
At first, building in public feels exciting. You show a mechanic, someone responds, and suddenly the work you have been doing a...
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