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Building the Capsize Audio Visualizer with C++ and Qt
I keep coming back to the Capsize Audio Visualizer because it is small enough to finish. It is a C++ and Qt desktop application that turns live audio into shader-driven scenes, with controls for changing how the signal affects the picture.
This week it picked up CRT presentation work, floating mode, cross-shader audio mappings and three releases. The project is written in C++ and Qt with a native audio path and a collection of shader-driven scenes. The visual identity is not a web-only skin...
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