
Tech
When Copying The Physical World Helps The UI, and When It Doesn't
In late 2005, Apple stopped all work on the iPhone and put every engineer on the keyboard, because typing on glass was bad enough to sink the product. The keyboard they landed on looks like a small QWERTY, but it doesn't work like one. The tap area under each key grows and shrinks as the software guesses your next letter. Apple kept the look of a keyboard and removed the mechanics, exactly where real-world mechanics would have held them back.
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