I've been directing Claude Fable 5 (Anthropic's newest model) to build Pebble, a complete, native macOS block-survival game written from scratch in Swift + Metal. The clip is real a real unedited gameplay of Pebble (that's not Minecraft, that's Pebble). Unfortunately died to a pack of llamas 😭 What it actually is: About 45,000 lines of Swift, 82 files, zero external dependencies, Apple frameworks only, no game engine, no .xcodeproj A hand-written Metal renderer (15+ passes, r...