Google Genie 3 is getting a lot of attention for turning text prompts into explorable 3D spaces, and yeah it's rough, but the trajectory is pretty obvious. A year or two of iteration and you have something studios actually start testing in production pipelines. The conversation always jumps straight to "will this replace engines" or "is it a tech demo," but the quieter question is what happens to the people who spent years learning to craft game spaces by hand. Level design...