Artificial
AI generated game worlds are coming but who actually controls what gets built in them?
Google Genie 3 is genuinely impressive and I keep thinking about it from a different angle than most people. Everyone talks about whether it will replace traditional game dev pipelines, which is a fair question. But what actually bugs me is the layer underneath that: when a model generates an open world from a prompt, who decides what the world permits or refuses to generate? With a regular game, designers make deliberate choices about what exists in the world. With a generative system, those ...
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