Specifically right now I'm thinking about Rainbow 6 Siege, due to their in depth match replay system. I'm working on a tool that reads your match replay files and generates a breakdown of your gameplay. Not just stats, but recognizing trends across matches and giving personalized feedback. For example: "You died 3 times this match pushing without a teammate to trade you, usually on your second push of the round" instead of just a K/D number. Trying to figure out if this is actually w...