MachineLearning
Reactive Play: Achieved!! Experimenting with Atari Breakout [R]
Six months ago I started experimenting with PPO and Breakout as a way to learn about Machine Learning and Reinforcement Learning. After a few experiuments just trying to get high scores, it bothered me that everything was a "memorized" script rather than reactive play, like a human would play. Thus began my journey to try and convince PPO to actually track the ball instead of focusing on scoring points. I read a lot of articles and tried a lot of things. After 124 PPO experiments on At...
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