I used to play Carmageddon with @edulazaro and we decided to play it again now that the new one is coming this year. We also tried to add new cars, and we wanted their numbers to sit in a sane range: mass, top speed, suspension, etc. The 1997 original is the obvious reference. But there is one problem. Carmageddon stores all of that encrypted on disk. So for example CARS/BLKEAGLE.TXT is just encrypted garbage. So at first just asked Claude to work out the cipher, but it didn't wor...