
Tech
"An idle game UX pass: every hint should carry its number"
Development covered 10 Sep 2026 to 12 Sep 2026 (commit dates).
Idle games talk to the player constantly. Spend your points, try the minigame, consider starting over. In Myriad Immortal Sect a small Next Steps card on the main screen is most of the idle game UX. This week I went through it, and every lock and verdict near it, with one question: does this sentence carry the number the player needs to act on it?
Mostly it did not. The numbers existed. The game had already computed th...
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