Game Engine Zero is the other book on my shelf, and it's the one I'd hand to someone who has never made a game. The first chapter went into the repo on 2026-08-19. Three volumes are written so far, 24 chapters, 435 pages, over 13 working days and 105 commits. Same method as its sibling book The World, which I wrote about yesterday: I draft with AI assistance, and a tool re-runs every command in the text and checks the output before a chapter ships. Volume 1 is called Three Arcade Games and...