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Designing an Interface Around a Single Binary Input (What Morse Code Taught Me About Constraints)
Most UI decisions assume the user has a full keyboard, a mouse, and a touchscreen to work with. I didn't really think about what happens when none of that is true until I started getting messages about my Morse code translator from a different kind of user than I'd designed for — people using assistive switches, where the entire available input is a single short-press or long-press.
That constraint turned out to be a genuinely interesting design problem, and it changed how I think about input...
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