When players talk about RPG builds, they usually talk about weapons, armor, skills, and damage numbers. But behind every build decision is a much more interesting problem: A stat optimization problem. Games like Elden Ring look simple on the surface. A player chooses: Strength Dexterity Intelligence Faith Arcane Then equips a weapon. However, the relationship between these choices is not linear. A weapon may scale with multiple attributes. A stat may provide strong...