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Extracting video frames in Rust, in-process — no CLI, no hand-written decode loop
Here is a task that comes up constantly. You are doing inference in Rust — candle, burn, ort — and you want to feed a video to a model. Step one is always the same: get the frames. And in Rust today, getting frames means one of two things. Either you shell out to Command::new("ffmpeg") , write PNGs to disk or parse -f rawvideo off a pipe, and read them back; or you reach for the low-level bindings and hand-write the send_packet / receive_frame decode loop — forty lines before the first ...
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