Artificial
A stateful deterministic substrate engine in native C.
https://www.youtube.com/watch?v=X90A9ZFtg6g I built a native C substrate engine that runs locally and persists/restores state deterministically. This short demo shows: - clearing the live state - mounting a small knowledge pack - exporting state to disk - restarting the process - restoring the same state with a matching digest In the demo, the restored state is 106 nodes / 72 relations. The current demo path does not require cloud services or GPU inference. It also supports abstention i...
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