Artificial
dead RNG theory
I play video games for many hours a day/week, mostly Diablo and WoW. In my essentially professional opinion, considering I am a 3dcg guy and video games are literally my industry, RNG in video games has undoubtedly stopped being anything resembling pure RNG and now creates intentional statistical events on an extremely consistent basis. The complexity of these events are too complex to attribute it to simple game parameters, and behaves similar to the way you would expect AI to behave. Examples:...
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