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The biggest lesson from my first 4 startup launches: build an audience first
This year I've launched 4 products. None of them became the huge success I imagined. But they taught me something that completely changed how I'm building startups. When I started, I always did what most developers do: Come up with an idea. Spend months building. Launch. Hope people care. Turns out... that's backwards. The biggest lesson from 2026 has been that distribution matters more than code. Now, before writing a single line of code, I'm trying to answer one questio...
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