SideProject
Are we wasting AI video credits on shots we already know are bad?
While testing full-MV workflows in MusVideo Ai, we kept running into one embarrassingly simple problem. We’d generate a scene, animate it, hate the result, and blame the video generation. Then we started checking the scene image first. Wrong face. Weird framing. Clothing already drifting. The video wasn’t creating the problem — we were literally paying it to animate a mistake lol. So now we don’t move a scene into video unless we’d actually be happy keeping the still frame. It adds a little more...
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