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Unity Character Controller Tutorial: Create Smooth Player Movement with C#
Your character can move. Great! But what happens when it reaches a wall? What about gravity, slopes, or jumping?
If you're building a 3D Unity game, simply changing the player's Transform isn't always enough. For a more reliable character controller, Unity provides the CharacterController component.
In this beginner-friendly tutorial, we'll use CharacterController to create a simple player controller with movement, collision detection, gravity, and jumping .
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