A character is not made memorable by a long biography. The decisions it repeats under pressure are what players remember. That is the idea behind this Mochi piece. The Mochi demo has personality everywhere, but not through a ten-page biography. It roasts your commands. It remembers repeated orders. It can befriend a creature instead of fighting it. It has opinions about being used as talent while you make bad decisions from the booth. That is the character. Players will get attached ...