Tech
An agent becomes a character through what it does
A character is not made memorable by a long biography. The decisions it repeats under pressure are what players remember. That is the idea behind this Mochi piece.
The Mochi demo has personality everywhere, but not through a ten-page biography.
It roasts your commands. It remembers repeated orders. It can befriend a creature instead of fighting it. It has opinions about being used as talent while you make bad decisions from the booth.
That is the character.
Players will get attached ...
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