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Simulating 30 Million microbes in Browser
Simulating 30 Million Microbes in the Browser
WebGPU gives the browser direct access to modern GPU capabilities — not just for rendering, but also for general-purpose computation through compute shaders.
But how far can we actually push it? What happens if, instead of running a small compute demo, we try to build a full simulation with tens of millions of active objects?
That is what I wanted to find out.
Background
For this experiment, I decided to revive an evo...
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