Tech
Infrastructure and Deployment: Order by Iteration
Part of the "How to bring order to a project" series — the infrastructure track. Same starting point: a growing gamedev project, nearly two dozen services on different stacks — Python, Go, C++, a mobile client — and infrastructure that grew faster than it matured. Every service deployed differently, configs lived on servers, and a new service was born by copy-pasting the oldest one.
Attacking this with a "big refactoring" is a road to nowhere: the business won't let you stop shipping featur...
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