
Tech
X-COM: UFO Defense — The 1994 Strategy Classic That Taught the Industry How to Lose
January 1st, 1999. The planet is yours to defend, and your first act as commander of X-COM is picking a spot on a map for your first base. No tutorial. No walkthrough. Just a spinning globe, sixteen nervous governments, and the knowledge that somewhere in the dark, Sectoids are already moving.
X-COM: UFO Defense — known in Europe as UFO: Enemy Unknown — shipped in 1994 from a tiny British studio called Mythos Games, led by Julian Gollop. It was nearly cancelled twice during development. Then ...
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