Hey guys 👋 Quick devlog on the side project. I'm building an open-world stickman superhero game. Flat white surfaces, black outlines, no textures and no colour anywhere. The whole city is built from modules on a grid rather than baked meshes, which is the load-bearing decision of the project: destroying a wall is removing a module and building one is adding it back, so destruction and construction are the same system. This week went into the landscapes, so I wanted a 20 second clip flying thro...